[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$fjYawd8oJyTnlm4q-CJps0dQqmnorLYBN-3RF8ewF0x8":3},{"id":4,"source":5,"question":6,"options":7,"answer":12,"related":13,"type":24,"origin":112,"createTime":26},49506164,"v1","在多边形扫描转换中,计算扫描线与多边形顶点相交时,按上开下闭原则,对于该奇点的计数,下述叙述正确的是( )",[8,9,10,11],"当射线与多边形交于某顶点时且该点的两个邻边在射线的上方时,计数0次","当射线与多边形交于某顶点时且该点的两个邻边在射线的下方时,计数2次","当射线与多边形交于某顶点时且该点的两个邻边分别在射线的两侧时,计数1次","上述叙述均不对",[],[14,27,36,40,50,60,72,82,92,102],{"id":15,"source":5,"question":16,"options":17,"answer":22,"related":23,"type":24,"origin":25,"createTime":26},49506162,"图形的本质是( )",[18,19,20,21],"工具","技术","语言","以上都不是",[],[],0,null,"2023-06-06T17:44:27+08:00",{"id":28,"source":5,"question":29,"options":30,"answer":34,"related":35,"type":24,"origin":25,"createTime":26},49506163,"光栅化问题产生的根本原因是( )",[31,32,33,21],"因为实际的需要","因为它是计算机图形学的基本问题","因为显示设备是基于像素点阵显示方式",[],[],{"id":4,"source":5,"question":6,"options":37,"answer":38,"related":39,"type":24,"origin":25,"createTime":26},[8,9,10,11],[],[],{"id":41,"source":5,"question":42,"options":43,"answer":48,"related":49,"type":24,"origin":25,"createTime":26},49506165,"简单种子填充算法中,正确的论述是 ( )",[44,45,46,47],"四连通算法可以填充八连通区域","四连通算法的数据结构采用的是队列结构","四连通区域内的每一像素可以通过上下左右四个方向组合到达","它是按扫描线的顺序进行像素点的填充",[],[],{"id":51,"source":5,"question":52,"options":53,"answer":58,"related":59,"type":24,"origin":25,"createTime":26},49506166,"下面关于反走样的论述哪个是错误的?( )",[54,55,56,57],"提高分辨率","增强图像的显示亮度","把像素当作平面区域进行采样","采用滤波器进行加权区域采样",[],[],{"id":61,"source":5,"question":62,"options":63,"answer":68,"related":69,"type":70,"origin":25,"createTime":71},49521125,"计算机图形学两大核心内容是( )",[64,65,66,67],"可视化","渲染","交互","造型",[],[],1,"2023-06-06T17:51:48+08:00",{"id":73,"source":5,"question":74,"options":75,"answer":80,"related":81,"type":70,"origin":25,"createTime":71},49521126,"下面哪些是图形的优点( )",[76,77,78,79],"直观形象","无语言限制","信息量大","准确",[],[],{"id":83,"source":5,"question":84,"options":85,"answer":90,"related":91,"type":70,"origin":25,"createTime":71},49521127,"下面是计算机图形学应用领域的是( )",[86,87,88,89],"计算机辅助设计与制造","科学计算可视化","图像处理","虚拟现实",[],[],{"id":93,"source":5,"question":94,"options":95,"answer":100,"related":101,"type":70,"origin":25,"createTime":71},49521128,"确定一个点是否位于某多边形内的方法有( )",[96,97,98,99],"扫描线法","射线法","累计角度法","弧长法",[],[],{"id":103,"source":5,"question":104,"options":105,"answer":110,"related":111,"type":70,"origin":25,"createTime":71},49521129,"下列是常见点阵区域表示方法的是 ( )",[106,107,108,109],"几何表示","内点表示","函数表示","边界表示",[],[],{"courseName":113,"courseImg":114,"workName":115,"workId":116,"count":117,"courseId":118},"计算机图形学2022-2023-2","https:\u002F\u002Ftihai-oss-cloud.itihey.com\u002Fimg\u002F415f5c5fbb6c47a74bb9e75fc7378794.jpg","图形学基础知识","work_28107813",52,"7b6eb439abb8fe878caa4e5cdd050d63"]