[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$fiVIbtVMYZYv4BUwulu5S4-opOU74VpV-qylduNM9Jvk":3},{"answer":4,"createTime":5,"id":6,"options":7,"origin":12,"question":15,"related":16,"source":26,"type":27},[],"2025-11-24 08:01:18",1077953014,[8,9,10,11],"父母理性地指导儿童完成某个目标形象的搭建","在游戏过程中,父母从儿童手中拿走积木、父母单独完成,不主动让儿童参与","儿童放错后,没有其他的指导,直接动手替儿童放好","父母为儿童递积木或者将玩具摆好,让儿童能够得着积木",{"courseImg":13,"courseName":14},"https:\u002F\u002Ftihai-oss-cloud.itihey.com\u002Fimg\u002F7e9f2d4fe0560a552e1d69a571c4aaeb.jpg","创造心智与创新训练","什么是妨碍创造性动机提升的教养行为",[17,28,36,41,50,59,64,75,84,87],{"answer":18,"createTime":5,"id":19,"options":20,"question":25,"source":26,"type":27},[],1077952972,[21,22,23,24],"说服者","说服对象","说服信息","说服情境","影响受众态度改变的四个要素有( )","v2",1,{"answer":29,"createTime":5,"id":30,"options":31,"question":34,"source":26,"type":35},[],1077952973,[32,33],"对","错","希腊哲学中更为重要的是它的背景图式,在这个图式中,物体是联系的",3,{"answer":37,"createTime":5,"id":38,"options":39,"question":40,"source":26,"type":35},[],1077952974,[32,33],"中国人不太在意对他人的控制或环境的影响而更在意自我控制",{"answer":42,"createTime":5,"id":43,"options":44,"question":49,"source":26,"type":27},[],1077952977,[45,46,47,48],"联想思维","发散性思维","想象思维","批判性思维","创造性产品可以说是()和()交互作用的结果",{"answer":51,"createTime":5,"id":52,"options":53,"question":58,"source":26,"type":27},[],1077952983,[54,55,56,57],"认为问题发现是天才们的事情,与普通人没有关系","没有认识到问题发现的重要性","问题发现太难了","没有必要发现问题","克服与问题发现能力有关的观念障碍,主要有两个方面的障碍,()",{"answer":60,"createTime":5,"id":61,"options":62,"question":63,"source":26,"type":35},[],1077952986,[32,33],"精神分析学派认为,创造性行为的产生的内在需要是缓解不能被他人接受的需要,创造性行为即是一种减缓张力的途径",{"answer":65,"createTime":66,"id":67,"options":68,"question":73,"source":26,"type":74},[],"2025-11-24 08:01:17",1077952994,[69,70,71,72],"创造力投资理论","创造力三叉系统模型","创造力4C理论","创造力进化理论","创造性人物的特征就是能将观念低价买入、高价卖出,是( )的观点",0,{"answer":76,"createTime":66,"id":77,"options":78,"question":83,"source":26,"type":74},[],1077953002,[79,80,81,82],"智慧","热情","真诚","幽默","根据安德森的研究,影响人际吸引的最重要的人格品质是",{"answer":85,"createTime":5,"id":6,"options":86,"question":15,"source":26,"type":27},[],[8,9,10,11],{"answer":88,"createTime":5,"id":89,"options":90,"question":91,"source":26,"type":35},[],1077953018,[32,33],"教师和上级领导对创造行为的鼓励,够提升学生或者员工去挑战的几率,从而达到创造力提升的目的"]