[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$fuu7H2lGKmzIMSdlMG2NJPjvGooPs7PbRdswa1hb6hC8":3},{"id":4,"source":5,"question":6,"options":7,"answer":12,"related":13,"type":40,"origin":41,"createTime":26},999757216,"v2","关于极大极小值搜索算法,以下说法正确的是( )",[8,9,10,11],"在实际问题中,可以搜索到叶子节点","时间复杂度为O(bm)","状态的效用值是指当前状态下能得到的最大效用值","非玩家轮流操作的游戏可以使用极大极小值算法",[],[14,27,36],{"id":15,"source":5,"question":16,"options":17,"answer":22,"related":23,"type":24,"origin":25,"createTime":26},999757125,"下列公式正确的有( )",[18,19,20,21],"\u003Cimg src=\"https:\u002F\u002Fimage.zhihuishu.com\u002Fzhs\u002Fquestion-import\u002Fformula\u002F202206\u002Fef986f1608c5465fb31bf167553b2aa7.png\">","\u003Cimg src=\"https:\u002F\u002Fimage.zhihuishu.com\u002Fzhs\u002Fquestion-import\u002Fformula\u002F202206\u002F7856c850e16c42338992595ad5487ae3.png\">","\u003Cimg src=\"https:\u002F\u002Fimage.zhihuishu.com\u002Fzhs\u002Fquestion-import\u002Fformula\u002F202206\u002F181be8ddece946c7aff0510a1b28a141.png\">","\u003Cimg src=\"https:\u002F\u002Fimage.zhihuishu.com\u002Fzhs\u002Fquestion-import\u002Fformula\u002F202206\u002F47f2fd1102d94d419522ccea8a24baef.png\">",[],[],1,null,"2024-11-25T08:46:05+08:00",{"id":28,"source":5,"question":29,"options":30,"answer":33,"related":34,"type":35,"origin":25,"createTime":26},999757158,"变量消去法的计算复杂度必然随着节点数的增长呈指数增长.( )",[31,32],"对","错",[],[],3,{"id":4,"source":5,"question":6,"options":37,"answer":38,"related":39,"type":40,"origin":25,"createTime":26},[8,9,10,11],[],[],0,{"courseName":42,"courseImg":43,"workName":44,"workId":44,"count":40,"courseId":45},"[共享课]人工智能","https:\u002F\u002Ftihai-oss-cloud.itihey.com\u002Fimg\u002Fcf3bb414b5ea2367f316b2d3561124c7.jpg","","1000000860"]